DualNorth Studios is a specialist game trailer production agency for XR — trusted by leading developers and platforms to bring their games to market across Meta Quest, Apple Vision Pro, and PlayStation VR2.
We’ve spent nearly a decade in XR marketing, working with studios like Resolution Games, Cortopia Studios, Fast Travel Games, Schell Games, Funcom, and Pico. From announce to launch and beyond, we produce the content that gets XR games noticed.
What we make
XR game trailers have their own logic. You’re selling an experience that most of your audience can’t yet imagine — which means the trailer has to do more work than in any other medium. We specialise in content that bridges that gap: mixing gameplay capture, live action, and visual effects to show what a game actually feels like to play.
Our productions range from high-end studio shoots — including green screen stages with specialised motion control camera setups — to on-location captures in homes, offices, and real-world environments. For narrative and cinematic work, we work in Blender and directly in game engines to produce CG trailers that feel native to the world of each game.
We produce across all content types: announce trailers, launch trailers, gameplay trailers, date reveals, cinematics, and social media cutdowns.
How we work
Most of our best work comes from long-term partnerships. We work with clients across entire campaigns — from the first creative conversations before announcement, through launch, and into ongoing content. That continuity means we understand each game deeply, and the content shows it.
We also take on individual projects. Studios often come to us for a single trailer and come back for everything else.
Platforms
We produce XR game trailer content for Meta Quest, Apple Vision Pro, PlayStation VR2, Pico, and other emerging spatial computing platforms. Our team understands the technical and creative requirements of each platform — from spatial presence and depth on Vision Pro, to the high-energy gameplay capture that works on Quest.
Get in touch
If you’re planning an XR launch — or building towards one — we’d love to hear about it.